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Course MD 501 Winter 2016/17 - Advanced Digital Media (Real Time)

SMART SOLUTIONS 16/17

in cooperation with PD and MET

Lecturer | Alex Essen
Instructors | Remone Wahib
Teaching Assistant | t.b.a.
Junior Teaching Assistant | t.b.a.

“Invisible threads are the strongest ties.” - Friedrich Nietzsche


Group 1 - 3 | Lectures: Sunday (3rd Slot) | H7
Group 1 | Tutorial and Practical: Tuesday (1st to 3rd Slot) | D5.105
Group 2 | Tutorial and Practical: Wednesday (1st to 3rd Slot) | D5.105
Group 3 | Tutorial and Practical: Thursday (1st to 3rd Slot) | D5.105

Project description

This course will give an overview about creating concepts within the media technology called “arduino”. The project outcome is a media concept and also a particular realization, which are based on IPO (Input, Processing, Output). The course is held in cooperation with the Product Design Department and the MET.

Objectives & Structure

The course is divided into lectures (theoretical concept part) and practical (tutorials, examples and coding for arduino). The theoretical part trains the students to find an useful application (potential) or problem (and solution) in order to create a solid media design concept. The practical part will train the students to realize their concepts into an actual realized project, which will be a concept presentation and prototype in the end of semester.

Project aims

In this course students learn how to generate interactive media concepts. In the lectures as well as in the practicals they will comprehend examples of arduino environments, games and other, abstract examples of Interaction Design and other IPO-media in order to create and improve useful projects and their presentations.


Syllabus

Week Title Details Downloads / Info
Sunday, 04.09.2016 Introduction: Course LECTURE 01: Talking about the course Start of Lectures
- Eid - -
18.09.2016 Introduction: Media LECTURE 02: Lecturer introduction, about Media LECTURE 02

LAB 01

09.10.2016 About senses and sensors; Input/Output LECTURE 03: Sensorman - Including CONCEPT ASSIGNMENT #01, see LECTURE 03, page 79/80 LECTURE 03

LAB 02

LAB 03

LAB 04

16.10.2016 Analysis: Problem, Cause, Solution LECTURE 04: Problem solving examples; Assignment: Idea finding LECTURE 04

IPO-EXAMPLE "SMART GOLF" IPO-EXAMPLE "COFFEE TIME SHIFT" 03

18.-20.10.2016 PRESENTATION CONCEPT ASSIGNMENT #01 (IPO-Idea) - -
23.10.2016 MIDTERM WEEK use this time to work on assignment #02 -
week of 30.10.2016 PRESENTATION CONCEPT ASSIGNMENT #02 (IPO-Idea incl. Problem Analysis) Announcements, Roadmap, Final Output Roadmap to Big Meeting (LECTURE 05); Final Outputs
06.11.2016 ASSIGNMENT 03 BRIEFING POSTER FOR THURSDAY, 10th of November ASSIGNMENT 03
13.11.2016 DESIGN AND GAMIFICATION LECTURE 06: Vitruv's good Design; Gamification; Examples LECTURE 06
t.b.a. POSTER SESSION Presenting Ideas to PD and MET: All cooperation partners come together
20.11.2016 Project work Individual / group project consultations
27.11.2016 Project work Individual / group project consultations FINALS CHECKLIST
22.12.2016 Final presentation Public presentation Prototype, PDF, Video, Printed Documentation